PC Game Project

Dimension Jumper 2

UI Artist

Project:
Voluntary-based hobby project with other volunteers

Timeframe:
December 2024 - present

Client:
Jack Self


Inspired by the classic Sorcery+ (1985), Dimension Jumper 2 is a sequel game by Jack Self . It is a retro-inspired 2D Metroidvania platformer. Step into the boots of a solitary spaceman on a mission to reunite with his identical (but red) counterpart. Battle space slugs, robots, and spirits while collecting keys to unlock hidden secrets across 15+ rooms.
My task was focused on creating different themes for the UI, as the player would be able to unlock different customized themes.

UI theme 1

UI Theme 1
Classic space theme

UI theme 2

UI Theme 2
Magic potion theme

UI theme 3

UI Theme 3
Magic potion theme version 2

UI theme 4

UI Theme 4
Mushroom theme

UI theme 5

UI Theme 5
Red space theme

UI theme 6

UI Theme 6
Red space theme version 2

UI theme 7

UI Theme 7
Yellow space theme

UI theme 8

UI Theme 8
Yellow space theme version 2

UI theme 9

UI Theme 9
Light sky theme

UI theme 10

UI Theme 10
Classic B/W theme


In addition to creating the UI themes, additional documentation was needed to help convey the different layout and assets.

Single player UI layout
Multiplayer UI layout
UI Implemented into game design
Design style & assets per theme

This has been my first time working with creating pixel art, although it has been challenging it has also been a great learning experience for me to work with color and design. It made me turn my focus on how to create interesting art details but balance it with information that is important for the user. As well as how to draw attention to what is decorative and what text information is more important. This experirence allowed me to play a lot with text hierarchy rules and layouts too.